AI Insights · Timothy · October 2021
Top 5 Historical Games in South America Q3 2021
In Q3 2021, historical games in South America saw varied performance in terms of downloads, revenue, and active users. Here's a closer look at the top 5 apps.
In Q3 2021, historical games in South America displayed diverse performance metrics across downloads, revenue, and active users. Below is a detailed analysis of the top 5 historical games on a unified platform, based on data from Sensor Tower.
Rise of Kingdoms experienced notable fluctuations in its weekly revenue, starting at approximately $113K in late June and peaking at around $184K by the end of September. Weekly downloads demonstrated a significant upward trend, growing from 48.7K in late June to an impressive 103.3K by the end of the quarter. Active users also saw substantial growth, increasing from 352.1K at the start of the quarter to 458.3K by the end.
Rise of Castles: Fire and War showed a steady trend in weekly revenue, maintaining figures between $51K and $67K. The game’s weekly downloads saw a sharp decline from 43.2K in mid-July to 19.1K by the end of September. Active users also decreased over the quarter, from 150.7K in late June to 148.2K by the end of September.
Royal Match saw its weekly revenue fluctuate slightly, peaking at $41K in early August and ending the quarter around $33K. Downloads dropped significantly from 35.3K in late June to 14K by the end of September. The number of active users was relatively stable, starting at 166.2K and ending at 184.4K.
Guns of Glory: Lost Island had a stable revenue trend, with weekly figures ranging from $20.8K to $28.4K. Downloads exhibited some variation, beginning at 22.9K in late June, dipping mid-quarter, and then stabilizing around 12.1K by the end of September. Active users also showed stability, starting at 134.4K and ending at 126.2K.
Manor Matters experienced a gradual decline in weekly revenue, from $27.4K in late June to approximately $15.3K by the end of September. Downloads similarly decreased from 76.5K to 14.2K over the quarter. Active users saw a reduction, starting at 538.5K and ending around 340.8K.
For more detailed insights and data, visit Sensor Tower.